.a970 { width: 970px; margin: 0 auto; } ".ob_get_contents(); ob_end_Clean(); }elseif($mmorpgforums970Active == "yes" && $mmorpgforums970Campaign == 2){ ob_start(); include($ad970x250path .'ad970x250_2.php'); $ad970x250 = "".ob_get_contents(); ob_end_Clean(); }elseif($mmorpgforums970Active == "yes" && $mmorpgforums970Campaign == 3){ ob_start(); include($ad970x250path .'ad970x250_3.php'); $ad970x250 = "".ob_get_contents(); ob_end_Clean(); } //echo $ad970x250;

An Interview With Guild Wars 2's Jon Peters

Discussion in 'Guild Wars 2 Announcements' started by Unknown, Mar 6, 2012.

  1. Unknown

    Unknown GW2PC Mod - Forever Unknown

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    http://www.zam.com/story.html?story=29213

    ZAM: And that's all we've got for now! Thanks so much for taking the time to answer our questions; we're really excited to see if players can pick up on Guild Wars 2's deep combat system!

    Jon: Thank you. Let me just leave you with these thoughts (mostly stolen from the eloquent Jonathan Sharp). Jonathan, Izzy and I all have at one time in our past played Starcraft, Quake, Quake2, GW1, TRIBES, and other games at a semi-pro level. We have been on the other side of the fence and can appreciate the perspective of those players. GW2 is trying something new, and we're gonna try to blend the best of the old world with a new game style that asks players to employ skill sets from different genres. We want it to become a major eSport, and hope to make the right decisions that will make that happen in the long run.

    Really liked that part, a very good interview.
     
  2. Terminator

    Terminator Well-Known Member

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    Not really any new information but still enjoyed the read.
     
  3. Persian

    Persian Well-Known Member

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    MMO's just can't become an esport.. i don't know if gw2 has what it takes either to get to where they want it to e-sport wise. Fury was made for it and still failed.