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How dungeon loot works?

Discussion in 'Wildstar' started by Bubblebee, Aug 1, 2013.

  1. Bubblebee

    Bubblebee Well-Known Member

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    Not sure if this as been asked or mentioned in any video, but how will loot work when you kill a boss? I know the way normal loot works is like a vacuum, but is that's how it's going to work for bosses as well? I'm assuming that it's going to be roll based, but hey you never know
     
  2. redmoon

    redmoon Well-Known Member

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    Low chances to get an epic from a chest sounds much like (RN)GuildWars2. It is one of the things that made me dislike the game, in the long run.
    I am all in favour of coupling loot to specific bosses and having to divide loot by the present members. The RNG boxes work, somewhat, for dungeons, but going to a specific boss, looking up the loot table and thinking: "I'm hoping X will drop because I'm top DKP of all the healers" is just something that belongs to raiding.
     
  3. rocketwar

    rocketwar Well-Known Member

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    Agreed. And if they're doing a rolls/rng thing, it better be individual. As in each player has their own loot pool to roll on. Like the extra roll in MoP raids.
     
  4. bluerim

    bluerim Well-Known Member

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    I agree, at least in random groups. There are few feelings worse in an MMO than having the ret pally take the tank trinket. Hell, I have actually seen people take items they had no use for just to get their item level up to do LFR.