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Latest patch breaks 3D Vision

Discussion in 'Metro: Last Light General Discussion' started by Joohan, Aug 9, 2013.

  1. Joohan

    Joohan New Member

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    As the title suggests the latest patch somehow gives a lot of issues in 3D Vision (such as certain objects being rendered in 2d or in one eye). It isn't related to drivers as I've tried various different ones and a strange thing is it doesn't always replicate itself. If I see some things being rendered wrongly in 3D and I restart the game, those things now render correctly after the restart, but after some time playing I start to see these same issues again in some other places. These issues seem to appear mostly around water and especially in the levels in which you are outside in the post apocalyptic Moscow. There's a more detailed discussion about this in the nVidias 3D Vision forums (I would make a link to it but it seems I'm not allowed to do so until I've made at least 5 different topics/posts)

    So if a developer is reading these forums, could you please address these issues as your game was perfect in 3D (one of the very few without the need of a community patch like Helix)and it's one of the best games I've played in a long time!
     
  2. majnu

    majnu Well-Known Member

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    The development team don't visit the forum. Best posting on Steam.
     
  3. Thane

    Thane Well-Known Member

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    I think DX9 does that, but not DX11. Maybe that was the issue? Or did it not always do that?
     
: 3d vision