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Terminator MMORPG?

Discussion in 'General MMORPG Discussion' started by vash, Jun 15, 2014.

  1. vash

    vash Well-Known Member
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    I think the story of Terminator makes a good background for a MMORPG.

    If the story is set in the future where Skynet had already rebelled against the humans, then we can have several factions for players to choose,
    1. Humans.
    2. Machines (controlled by Skynet)
    3. Machines (human sympathizers)

    I'd prefer a First Person Shooter mode which is easier to control and more depend on personal skills.

    I believe it can be a lot of fun. Server wide events could be having moderators sending waves of machines to attack human stronghold, or vice versa. Or simply have real players to do it in the place of NPCs. Other major events could be having different factions to fight over control of strategic locations.
     
  2. Zillah

    Zillah Active Member

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    Oooh, that does sound fun. I think they made a few Terminator games. I always loved the series and thought it was a lot of fun. I don't know whether it has a big enough fan base to motivate developers, though.
     
  3. vash

    vash Well-Known Member
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    I have seen singleplay Terminator game. The player have to solo through the campaign with machines everywhere shooting at you lol. There were a few places where you get computer controlled NPC human soldiers to help you, but they usually get killed off pretty quickly or get separated from you after just a short period of fighting. Co-op and teamplay will always be more fun in a shooting game, let alone a MMORPG shooting game.
    Terminator movies are popular, I am sure there will be enough players for it.
     
  4. tinybutnotfangless

    tinybutnotfangless Well-Known Member
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    Actually, I would rather have it so the first vanilla Terminator MMO game consists of only playable humans split up amongst two or more factions with opposing views. Then based on that, players can create their own sub-factions which essentially have the option to control 'Resource Points' which gradually award resources of varying types of the main faction, which then give generation bonuses for everyone of that faction. Resources are used to build, upgrade and maintain fortifications, weapons, armour, gear, vehicles, etc.

    Then of course there is the main antagonist: the Skynet.

    Quests come in form of dailies, as well as a main story quest. Dailies are split into two types: A) gather and control and B) operations.

    "A" types are the usual: go into X place to steal Y item(s) and optionally do bonus Z things. "B" types are 'phased-sequences' with a more in-depth mini story that can initiate a domino chain of events and quests.

    The premise of the game is an Action First/Third Person shooter with Role Playing Elements. Resource control points do not get reset. Instead, as a faction, you can decide to build a mini fort around it and it acts as a base for your faction members. As the leader and officers of the faction, each person can have different responsibilities. Eg: Person A is the Doctor, Person B is the Engineer, Person C is the Mechanic. So each person has a secondary 'Class'.

    Anyway, that's the basics...
     
  5. vash

    vash Well-Known Member
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    @ tinybutnotfangless,
    If I am reading you correctly, you do not want a machine faction in the game, and you want all skynet drones as NPCs.
    That is no fun for me lol. Most people would want true competition. The Terminator series provides the perfectly story for the two opposition forces, and we should take advantage of the storyline. Humans in the story were pretty much one faction with a few civilians here and there not a part of the resistance.
    Typical MMORPG focuses too much on leveling/grinding and obtain resources/gears, it is a pain on the back for many people who just want to have fun and do not have the time for a second job. I think a plain shooting MMORPG will do just fine, with minor leveling up for weapons and armors for the human soldiers, while the machine players' model can go up as they level up (for example from T-600 to T-800).
     
  6. tinybutnotfangless

    tinybutnotfangless Well-Known Member
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    For the initial release of the game. Then once people get a feel for it, release an expansion that allows players to play the Skynet Terminators. The details will have to be meted out with the devs.

    Reason why Terminators would not be introduced into the initial game at release is because I think games would survive better if features were gradual. This way, this will allow players to get the sense of impending danger as 'lowly weak humans'. Then at the release of the expansion, put players into a different perspective.

    Ultimately, this comes down to how they plan to execute the game. Is it going to be like a Call of Duty 'roomed-instance' with 10v10/25v25/40v40 or will it actually be a persistent open world? With my idea, it's a persistent open world. However, with your idea which I ALSO agree too, it seems it would be a 'roomed-instance'.

    What do you think?
     
  7. Zillah

    Zillah Active Member

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    I like the way both of you think. I'd play this.

    I think there does have to be some kind of limiter on joining the machine faction--Terminators have a definite one-up on humans. Maybe you have to unlock a certain number of quests or take a particular route to unlock them as playable characters?
     
    tinybutnotfangless likes this.
  8. William Quah

    William Quah Well-Known Member

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    Terminator and MMO never crossed my mind lol. Could work if it's well executed like any other game. Quite cool when I think about it having factions with different classes to the humans, and Terminators.
     
  9. tinybutnotfangless

    tinybutnotfangless Well-Known Member
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    Actually I like this idea better than my original one. Instead of having an expansion to play the new faction, players can unlock it through gaining achievements or finish an arm of a long quest line. In fact, this reminds me of the movie "Terminator Salvation" where the guy thought for the whole time he was human when in fact he was a Terminator machine with the memories of his past life as a human. Would make the transitioning quest to play the Skynet faction more believable. Then thereafter, players can choose whether to stick with that or start another Terminator 'class'. Something like that...
     
  10. vash

    vash Well-Known Member
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    To be honest, I think it will be hard to implement if it goes your way.
    Think about it, if the game is going to have any kind of leveling up system, then by introduce humans earlier will give the human players unfair advantages over the machine players.

    I was thinking about instead of having personal physical status upgraded each time someone levels up, I'd rather to have all humans stay with the same physical status, except for the weapons and other gears they carry.

    For example, a level one human player start with a 9mm pistol. As he/she levels up, he gets to use shotguns, sub-machineguns, assault rifles, sniper rifles, grenade launchers etc. and finally plasma rifles and missile launchers.

    For machine players, they start with lower model terminators such as T-400, T-600 etc. armed with projectile weapons. As they level up, they can become T-800, T-1000, T-X etc. higher models armed with plasma weapons.
     
  11. vash

    vash Well-Known Member
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    I need to add that, within each level, both humans and machines can upgrade their "modules".
    For example, humans can upgrade their body armor, helmet, communication devices etc.
    While the machines can also upgrade their armor (for example that T-850 from Terminator 3 movie had stronger armor to resist plasma weapons than regular T-800. That's how it survived a direct hit from the T-X's plasma cannon).

    All players can also climb into heavier weapons such as A-10, M1A2 tanks for humans, HK drone and HK tank for machines. It will basically like a Battlefield game, but with a much larger persistent world. I can see thousands of players fighting on the same battlefield.
     
  12. tinybutnotfangless

    tinybutnotfangless Well-Known Member
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    Well when I meant leveling up, I don't mean the usual role playing leveling up. I'm pretty much with you on the idea of leveling to open up new weapons, gear and upgrades. Basically, keep the premise simple, but have role playing elements like gearing up and secondary bonuses/traits.

    Also in terms of playing Terminator VS humans, the thing is, this follows the same idea. Rather than have a linear leveling system where 'higher level' means you get 1000 strength and 1000 agility, etc, it instead means like you said, it just opens up more abilities and gear. Games/hubs/resources can still be won through good tactics and skill, regardless of level.
     
  13. jbeavis100

    jbeavis100 Well-Known Member

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    I'm not really sure how that would work.. but it's a neat idea...
    Not really into it myself. I'd rather another Terminator FPS by Bethesda :)
     
  14. vash

    vash Well-Known Member
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    I enjoy FPS games very much. But I also enjoy playing with TONs of players. My favorite FPS has been Battlefield series. Guess why? Because it's 32 vs 32 ... more players available in the game than any other FPS games... although I'd love to have more and more players. So combine a FPS with a MMO will be the best opinion for me lol. After all, you enjoy the best of both words by being to play a FPS game in a MMO setting.
     
  15. jbeavis100

    jbeavis100 Well-Known Member

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    They usually never work too well to be honest. The bigger they get the bigger the strain on networks. I can see what you are saying, in theory a giant terminator vs human mmofps would be pretty awesome but in terms of production and overall technology it's more doubtful then a more traditional fps or mmorpg.
     
  16. vash

    vash Well-Known Member
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    Well, it's not like there will be tens thousands players fighting at the same spot.
    From my own experience from Lineage 2 castle sieges, it can be done. At one time, we had over 900 players fighting each other at the same castle. Yes, there was lag, but it was playable... and that was not connection lag but rather graphics lag... and it was quite some years ago with older hardware.
     
  17. jbeavis100

    jbeavis100 Well-Known Member

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    That's what I'm talking about though, only those with really high end rigs would be able to enjoy it and a larger majority would be cut out from playing.. but I degree I guess I could see what your saying.
     
  18. vash

    vash Well-Known Member
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    The lag I referred to was from around 2003~2004. It has been a decade since. I doubt there would be many cases where you have 900+ players in your view at the same time.
    Battlefield series for example, they allow 64 players, but you rarely see more than 10 enemies at the same time. On the average, you are more likely fighting only against 4~6 players because the maps are huge.

    In a MMO setting, the world would be much much bigger. Besides, there will be "supply/demand" play into it. If players experience lag the moment they enter a town where the hot actions are, they are free to walk away and fight elsewhere where there is less or no lag. With more players leaving the "lag zone", the area would become less lag. The lag itself will balance out (if there is any lag at all).
     
  19. jbeavis100

    jbeavis100 Well-Known Member

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    I know what you are saying though, I went and looked up a few videos about the game you were talking about. I see what you are saying in that case.. I just can't see it myself I dunno, maybe my imagination is not very good but I just can't see the Battlefield style or anything like that working well. Have you played Planetside 2? It's alot like what you are talking about but it took ages until it was playable for mid-tier machines because the game needed MASSIVE optimization is order for it to be playable.
     
  20. mauricioq

    mauricioq Well-Known Member
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    The story is definitely good for a game and it could lead the player in choosing between being a human or a machine, but I don't think that's a great game, I personally wouldn't play it. Unless the gameplay was fantastic.