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What have my other fellow solo rogues come up with for potential builds after the patch?

Discussion in 'Neverwinter' started by bluerim, Jul 28, 2013.

  1. bluerim

    bluerim Well-Known Member

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    I direct this question to Trickster Rogues that primarily play solo or those who are otherwise interested in maximizing solo efficiency. Currently, I utilize a build that revolves around using galeb dur as a tank, alternates between bait and switch, shadow strike, and smoke bomb. My at wills are sly flourish and cloud of steel. This build does a good job of keeping agro off of me and keeps me in combat advantage nearly 100% of the time through keeping me in stealth and allowing me to position myself opposite of galeb or my combat dummy. Lurker's assault has been my primary daily power because it complements the core principle of my build well.

    I stack recovery offensively with the purpose of maximizing the amount of time my encounters and dailies are available.

    With the upcoming changes to stealth and lurker's assault, I assume I am not the only one examining other options for builds.

    What have my other fellow solo rogues come up with for potential builds after the patch? I have just come off the test shard and my old build still works surprisingly well, however, I wonder if there are more optimal builds out there