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WOW selling gametime for gold, your thoughts?

Discussion in 'World of Warcraft' started by Azrile, Mar 4, 2015.

  1. Azrile

    Azrile Well-Known Member
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    The way it works is this. Player A buys a token on the cash-shop, Player A then auctions the token and another player buys it for gold and uses the token to add 30 days of gametime. This is very similar to how EVE and Wildstar do it, and neither of those game have much of a problem because of it.

    The main reason Blizzard is doing this is to put gold-sellers out of business ( or at least make them way less profitable). Right now, gold can be bought on third party sites for about 1000 per $1... which would place the value of gametime at about 15,000 gold. But because buying it from Blizzard doesn´t risk your account being banned, the price will probably be a bit higher. Most people think 25k per month of gametime.

    This is a nice change for me, as I really don´t have much use for gold at the moment... the game will probably be free2play for me for the next year at least.
     
  2. digitalsatori

    digitalsatori Active Member

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    I'm not entirely sure how I feel about this. I can definitely see the benefit for the average players, but how much of an effect will it have on the gold sellers, or will they simply switch their focus to selling tokens? How will Blizzard keep track of that? It's one thing to sell virtual items; but now you're talking about a virtual item that is worth real money. That ups the ante a little bit.
     
  3. Azrile

    Azrile Well-Known Member
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    It will kill gold sellers. I can go into the Blizzard store, pay $17 for a token, then sell that token ingame for 25k gold. Why would anyone risk going to a gold-selling site and risk getting banned when you can do it legally through Blizzard. Gold sellers are going to have to drop their rates way below Blizzard to overcome the risk. If I could go to a gold seller site and pay $17 for 50k gold.. then maybe that is worth it.. But right now. gold is basically $1 per 1k on the gold selling sites. If Blizzard makes the tokens even close to that, the gold sellers are just going to go out of business.. they won´t be able to produce enough gold cheaply enough to sell for that low of a price.
     
  4. digitalsatori

    digitalsatori Active Member

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    I'm not so sure there is anything that will kill the gold sellers. If there is some way to spin a profit, someone will find something. In order for the tokens to work, there has to be a stable in-game economy. Gold farmers create gold, whereas the tokens will only recirculate gold that already exists. At some point, the economy will get stale.

    People look for the best deal in most cases, not always the most 'legal'. Many people will rationalize that breaking a rule is okay to save $10. And the gold farmers will adjust their prices to make sure they have the better deal. In order to really kill the gold farmers, Blizzard would have to make the tokens incredibly cheap or set a base minimum for what the token can resell for. Which, again, would tank the economy since you are now putting a real dollar value on a digital item that anyone can purchase.

    I just don't think this is a good idea and I don't think this will do anything to the gold sellers because Blizzard will force their value to be, at a minimum, equivalent to the monthly sub price. Blizzard is a business and they have investors to answer to.
     
  5. Azrile

    Azrile Well-Known Member
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    This is going to be a boon for investor´s. Blizzard has already stated that the tokens will cost more than a regular subscription.. probably $17-$20. I think this will bring back a ton of old players who were bored with the game. If you can pay 25k gold to play for free, why not? I am sure there are millions of unsubscribed people sitting on 200k or more.. there is no reason for them not to come back, all they are losing is gold in a game they weren´t playing anyway.

    As far as gold-sellers.. There are three things Blizzard has going for it. legality, ethics and convenience. You don´t have to worry about getting your account banned, you don´t have to worry about supporting people who hack other people´s account or run bots, and finally, you don´t have to worry about going to a 3rd party account and giving your personal information.. you can buy your gametime from ingame, while you play.

    Gold-selling is a business with expenses.. there is no way this doesn´t force them to lower their prices.
     
  6. Cereus

    Cereus Well-Known Member
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    If that's the case then I can come back to the game in the near future. Unsubbed at the moment since I had a new bill that cropped up that needs paying. I have a ton of gold in game from years of flipping on the market and crafting items for people. In fact I have so much gold it's stupidly unreal and the butt end of my old guildmates' jokes.

    I agree that Blizzard is finally addressing the loss of revenue to gold buyers. With this business model players who pay money to the company will spend more in order to obtain gold in a manner that won't get them banned. I think they looked hard at GW2's gold to gem exchange and EVE Online's game time exchange and figured that it would work. Don't forget that games like these have economists to run through the hard numbers in order to see if it's feasible or not.
     
  7. gats

    gats Well-Known Member
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    Runescape has been doing this and it seems to work fine. This is basically just a way to sell gold indirectly so people don't claim it's pay to win.
     
  8. digitalsatori

    digitalsatori Active Member

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    To each their own; I'm glad that Blizzard is giving players an option to trade gold/game time if that's what people want. I sincerely hope it works out better than it did in Diablo 3. It's not something I would spend my money on, but then again, neither is a subscription when there are so many free options available.
     
  9. Cereus

    Cereus Well-Known Member
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    The way I see it is- for $15 a month it's a cheap hobby versus a night out for a movie and dinner. Players who have extra cash lying around and play the game can purchase the tokens for gold by players who pretty much make gold in droves like myself but don't usually have the money every month to keep up because money is tied up in other bills, ect. Also WoW is a pretty developed game to keep players entertained for a month and if they get bored they're only out of gold. The person who paid real life money isn't out on too much either because they got gold out of the exchange.
     
  10. purplepapaya

    purplepapaya Member

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    I think it's a great idea, but from the point of view of the buyer, not the seller of the token. Some younger/unemployed players will have an easier time farming up the gold for game time than getting their parents to pay for their game time or scrounging up the money themselves. I am not sure I would ever pay for my game time in gold, but it is a good option to have just in case, and would allow some players to keep their accounts from lapsing.
     
  11. Azrile

    Azrile Well-Known Member
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    Yeah, my biggest concern is supply and demand. There are going to be a ton of players willing to pay for gametime with gold since there are limited things to use gold on anyway. Almost everything worth having is Bind on Pickup. I think the price of these things will get pretty high.
     
  12. troutski

    troutski Well-Known Member
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    I see the benefits of the situation, but I doubt it's going to stop gold sellers. This could have some unintended consequences, too. We'll see sooner or later.
     
  13. Sinfield

    Sinfield Active Member

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    This was implemented before by other games, as stated above, and it's a great thing overall, but it will not stop gold sellers. If anything, they will just lower the prices so that the amount of gold needed for 60 days of game time will be cheaper than a pre-paid card. You can clearly see how gold sellers and illegal MMO services persist through games just by looking at Diablo 3 after they removed the auction house and made most of the items account bound. They will always find a way to profit from game currencies, don't worry.
     
  14. Azrile

    Azrile Well-Known Member
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    But if you lower the amount of money they can sell gold for, you take away their profit margins. At some point, it is not going to be worth it for them to do business. The actual making of the gold part is easy for them, but handling the ingame and website transactions have real costs and require a person to do the work.
     
  15. Cereus

    Cereus Well-Known Member
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    I agree. It won't put a full stop but it'll greatly diminish the number of people out there who do make profits off of selling gold. Only the large institutions can keep up such as the prison farms in China because they're utilizing free slave (prison) labor to get gold and sell.
     
  16. digitalsatori

    digitalsatori Active Member

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    I suppose we will have to see. If I were running a gold farming business and all of a sudden I have the opportunity to sell ACTUAL play time, I would lower my gold prices because I would expect more business. As a customer, If I could buy enough gold from a farmer to buy a token for a month's play time for $8, I totally would.

    Typically, the ones who would utilize a gold farmer's services are ones who are willing to bend the rules a bit to save some money/time. They are also the same type of people that would be willing to bend the rules a bit to buy some play time at a lower price.

    I'm not saying this is a bad idea. I see what Blizzard is trying to do and I'm supportive of that. But will it kill the gold sellers? No, I don't think it will - it will simply change how they run their business.
     
  17. gadin210

    gadin210 Well-Known Member

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    I think its a good idea. And honestly it seems like WoW is going to go the F2P route soon. I sure hope so because I want to get back into it!
     
  18. Michelle

    Michelle Well-Known Member

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    When I first heard about this I was not too happy about it. I guess maybe I don't like change, plus I didn't like the idea of being F2P in any capacity, even indirectly. But reading some of the comments on this thread I guess it won't be such a bad thing. If it stops gold sellers, that's great. And if it gets more people in the game to liven up the dead servers, that's great too.

    I do disagree with the posters who say WoW is going F2P entirely, but that's another thread :)
     
  19. Azrile

    Azrile Well-Known Member
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    WOW will not be free2play for at least 5 more years. Subscrptions are way too steady compared to cash-shops. Blizzard is making almost a billion dollars a year in subscriptions, there is no way they are going to risk that and hope a cash-shop does more than a billion.
     
  20. Rado.ko

    Rado.ko Member

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    That's definetely not an absolute F2P model. Blizzard are not gonna make their best money maker free to play. Unless the number of users drops twice, it's not happening. Millions of people paying monthly fee since what, 2004? Nope, that's a gold mine. But they sure needed some kind of a change. Not only the news of the update was featured in every gaming website in the world, which probably got the few people who hadn't heard of Wow hooked too, but it most likely brough old players too. Many people lost interest and left their char resting in a tavern with thousands of gold in the bank, why not come back and play for free for a month or two? I think it was a great move and the timing was perfect. I don't imagine that it's gonna hurt the game as much as some people believe.