.a970 { width: 970px; margin: 0 auto; } ".ob_get_contents(); ob_end_Clean(); }elseif($mmorpgforums970Active == "yes" && $mmorpgforums970Campaign == 2){ ob_start(); include($ad970x250path .'ad970x250_2.php'); $ad970x250 = "".ob_get_contents(); ob_end_Clean(); }elseif($mmorpgforums970Active == "yes" && $mmorpgforums970Campaign == 3){ ob_start(); include($ad970x250path .'ad970x250_3.php'); $ad970x250 = "".ob_get_contents(); ob_end_Clean(); } //echo $ad970x250;

BioShock: Infinite

Discussion in 'Video Games' started by STALKER_2012, Oct 21, 2012.

  1. Hoenkoper

    Hoenkoper Well-Known Member

    Joined:
    Jun 15, 2011
    Messages:
    374
    Likes Received:
    0
    No multiplayer gives as much satisfaction as an epic singleplayer!
     
  2. Bamul

    Bamul S.T.A.L.K.E.R.
    Regular

    Joined:
    Sep 24, 2011
    Messages:
    3,865
    Likes Received:
    0
    Thestalker, multiplayer in RO2 and DayZ is something completely different to MP in BioShock. RO2 and DayZ are primarily multiplayer games and (for example) the singleplayer component of Red Orchestra 2 is only meant to serve as a tutorial to teach the player how to enjoy the thrills of realistic gameplay with other players. BioShock is a story-driven singleplayer game - multiplayer simply does not belong there, as it detracts from the experience. ;)
     
  3. cerberus

    cerberus Well-Known Member

    Joined:
    May 25, 2012
    Messages:
    837
    Likes Received:
    0
    #23 cerberus, Dec 3, 2012
    Last edited by a moderator: Dec 3, 2012
  4. TheStalker

    TheStalker Dragon Slayer

    Joined:
    Oct 9, 2012
    Messages:
    1,988
    Likes Received:
    0
    my eyes!! Why do all the games have the main charecter close up as covers now. ALL of them.
     
  5. cerberus

    cerberus Well-Known Member

    Joined:
    May 25, 2012
    Messages:
    837
    Likes Received:
    0
    American boxarts are notorious for being abso-fucking-lutely tasteless.
     
  6. TheStalker

    TheStalker Dragon Slayer

    Joined:
    Oct 9, 2012
    Messages:
    1,988
    Likes Received:
    0
    So true man. you european guys get all the steel cases ):
     
  7. Bamul

    Bamul S.T.A.L.K.E.R.
    Regular

    Joined:
    Sep 24, 2011
    Messages:
    3,865
    Likes Received:
    0
    That's some very crappy box art indeed!
     
  8. cerberus

    cerberus Well-Known Member

    Joined:
    May 25, 2012
    Messages:
    837
    Likes Received:
    0
    If I were to design the box art, I'd draw inspiration from a "Beauty & the Beast"-type of silhouette image. Kind of like this one here:
    [​IMG]
    Change the setting a bit, replace the beast with Songbird and put the Bioshock logo on it. Print this tasteful presentation on a steelbook and you've got yourself a gorgeous work of art. Pre-ordered!
     
  9. Bamul

    Bamul S.T.A.L.K.E.R.
    Regular

    Joined:
    Sep 24, 2011
    Messages:
    3,865
    Likes Received:
    0
    That would actually be an excellent idea. Even if it wasn't, it would still be miles better than the generic bullcrap they went with.
     
  10. cerberus

    cerberus Well-Known Member

    Joined:
    May 25, 2012
    Messages:
    837
    Likes Received:
    0
    Of course it's an excellent idea! I'm an artist :yo:
     
  11. TheStalker

    TheStalker Dragon Slayer

    Joined:
    Oct 9, 2012
    Messages:
    1,988
    Likes Received:
    0
    I see you like your games boxed. We are a dying breed man. Also in the usa I wish we had steelbooks as weel ):
     
  12. cerberus

    cerberus Well-Known Member

    Joined:
    May 25, 2012
    Messages:
    837
    Likes Received:
    0
    Golden Cerberus rule: if it's not boxed, you don't own it.
     
  13. cerberus

    cerberus Well-Known Member

    Joined:
    May 25, 2012
    Messages:
    837
    Likes Received:
    0
  14. cerberus

    cerberus Well-Known Member

    Joined:
    May 25, 2012
    Messages:
    837
    Likes Received:
    0
  15. I really wonder what twist will there be with the Comstock.
     
  16. cerberus

    cerberus Well-Known Member

    Joined:
    May 25, 2012
    Messages:
    837
    Likes Received:
    0
    We get tons of hands-on info in this week's episode of Invisible Walls. The Bioshock: Infinite segment starts at about 37 minutes in.
     
    #36 cerberus, Dec 8, 2012
    Last edited by a moderator: Dec 8, 2012
  17. Oh boy, it's so weird seing thirty something people discussing trivial little things the've seen for the first time in their lives.

    "Holy crap, peaceful area in a game! You don't see that in black ops 2!"
     
  18. cerberus

    cerberus Well-Known Member

    Joined:
    May 25, 2012
    Messages:
    837
    Likes Received:
    0
    A bit of an exaggeration but I do see their point; the majority of modern games are fast & loud nowadays. It's refreshing to be able to walk, explore and enjoy the scenery without firing a weapon every two seconds in a FPS.
     
  19. cerberus

    cerberus Well-Known Member

    Joined:
    May 25, 2012
    Messages:
    837
    Likes Received:
    0
    Gameplay!

    EDIT: Love it! Except for one thing... The constant on-screen button prompts. Seriously. I'm an intelligent man, I don't need to see a reminder for what the A button does every ten seconds. "Press x, you dumb fuck". It's fucking insulting.
     
    #39 cerberus, Dec 8, 2012
    Last edited by a moderator: Dec 8, 2012
  20. cerberus

    cerberus Well-Known Member

    Joined:
    May 25, 2012
    Messages:
    837
    Likes Received:
    0