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Deep Silver community manager here! Q&A

Discussion in 'Metro: Last Light General Discussion' started by Professor Pew, Jan 25, 2013.

  1. cerberus

    cerberus Well-Known Member

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    Good! More time to make things right.
     
  2. Shurfire

    Shurfire Well-Known Member

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    Agreed no DLC. I enjoy DLC when it doesn't keep something from the main story but instead it adds something extra. Metro just isn't the kind of game for DLC. I would like to see how the multiplayer will turn out if it comes out. I wouldn't mind a co-op multiplayer like Defend the cordon, Defend the caravan, Attack enemy station with a lot of customization like clothing, armor, weapons. Different things.
     
  3. Keavon

    Keavon Well-Known Member

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    For a game like Metro, I strongly encourage no DLC (even if it's free) and no multiplayer. DLC would ruin the experience and entire purpose on Metro. But I would like to see it pushed back a few months to get time in for the game to be a true success, but in the form of the game itself, and also in the form of marketing. If it does come to a situation where the team is sitting there for months, it may be a good idea to add more platforms (Mac and Linux) if that is possible.

    I know that free Steam key + DRM-free would never happen anywhere outside of true indie, but Professor Pew, if there's any way that we could explain to those higher up why it would be a good idea, even revenue-wise, to not include DRM, I'd love to give them my thoughts on it. The most basic form of it is that piracy WILL happen to ANY game, no matter what DRM you put on it. DRM is not possible to make crack-proof, and it rarely takes more than a day or two to crack the DRM. Pirates will pirate, and there's no stopping it. DRM will be cracked within a day or two, possibly the day of release, so you might as well include no DRM, so you can get more sales by DRM-haters and those who avoid things like Steam. You'd also get a lot of good press by being one of the first big non-indie games that are DRM-free, which would lead to a lot more sales. At the same time as these increased sales, you would be losing nothing to pirates, because they would break the DRM and pirate it even if it does have DRM.

    So to recap, you could be a totally radical and hugely-loved for your head-of-the-time ideas by being DRM-free, and if the team is sitting there with nothing to do, adding more platforms would also increase your audience, and on top of that, go along with the ahead-of-the-time ideas that have made indie games so successful. Showing multi-platform support (which, of course, is only possible if the studio needs stuff to do while you are doing the marketing), and being DRM-free would make you get a huge boost in love from the press and gamers who hate DRM and Steam (trust me, there's a lot of those kinds of people out there).

    Finally, look at indie games, and how their multi-platform and DRM-free ideas are making them so successful.
     
    #143 Keavon, Feb 5, 2013
    Last edited by a moderator: Feb 5, 2013
  4. icedragon15

    icedragon15 Well-Known Member

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    I only want is if it steamworks or at least key activate on steam only way i will keep my target preorder but cant wait till ti comes out when it ddoes.
     
  5. Keavon

    Keavon Well-Known Member

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    Yes, if they don't include a Steam key, I'll have to, sadly, resort to buying it only on Steam.
     
  6. majnu

    majnu Well-Known Member

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    What so you prefer £40 or $60 for an 8 hour campaign? There's value right there lol. It's a shame you can't rent PC games from Blockbusters because if it turns out to be a short campaign then like the majority of PC gamers i'll wait for the Steam sales before picking it up.
     
    #146 majnu, Feb 6, 2013
    Last edited by a moderator: Feb 6, 2013
  7. Hoenkoper

    Hoenkoper Well-Known Member

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    It's not only about the length of the game, it's also about the experience. A multiplayer won't add anything to the experience, but is only a wast of time (and probably nobody is going to play it)
     
  8. Shurfire

    Shurfire Well-Known Member

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    If the multiplayer is done right then it won't be that bad. That's why 4A took everyone starting multiplayer back to single-player, that way they have a killer single-player. Metro multiplayer co-op could be fun if you have different modes like how I listed before. Defend the cordon, defend the caravan, attack enemy station, exterminate mutants in an area. You would be a Ranger.
     
  9. rex "alky'' change

    rex "alky'' change Well-Known Member

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    evade the ghost! :lol:
     
  10. Bamul

    Bamul S.T.A.L.K.E.R.
    Regular

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    I agree with Keavon about almost everything he wrote except for one thing: please, please, please don't force 4A Games to work on versions of the game for other platforms. Right now, with so little time before the release and not in gold stage yet, it would be best to let the devs concentrate on refining what is already there instead of adding new & potentially unsuccessful features.

    Now is the time to finish everything and iron out the bugs, not start new things. As much as I'd love it if the folks playing Mac or Linux could get their hands on Last Light, this is simply not the time to make any steps in that direction and should only be considered after the game has gone gold on all three of the planned platforms (PC, PS3 and 360).
     
  11. Shurfire

    Shurfire Well-Known Member

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    Also just saying that this forum should become to official forum of last light. The fans here are the most hardcore you can find. Everyone here had their money ready the second they heard Metro: L-.
     
  12. TheStalker

    TheStalker Dragon Slayer

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    I'd HATE if this became the offical forums. Imagine threads every 5 minutes comparing this to cod begging for mp even complaining how its a cod clone for having guns. See what I mean?
     
  13. Shurfire

    Shurfire Well-Known Member

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    Well only people who enjoy a game join the games forums. Anyway we won't be seeing that shit since metro doesn't get 10 year old kids.
     
  14. TheStalker

    TheStalker Dragon Slayer

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    I was 10 when I first fell in love with metro 2033...
    But on a side note Will the game be delayed for a long time if it is? Don't want it to be the next S.T.A.L.K.E.R..
     
  15. Keavon

    Keavon Well-Known Member

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    I also agree with your disagreement with me. (Brain twister enough?)

    I was only giving that idea as an option if the game were literally done, and already got a final gold master. If the team is sitting there for a few months before release, waiting for marketing to be done and the other preparations, they could do that. If not, which is the most likely state, it would be great if they could release an OSX and Linux port later.
     
  16. Shurfire

    Shurfire Well-Known Member

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    Not many people game on Linux so it isn't worth the time and money to make a Linux version. There are people who game on Mac so that is worth the time but Linux isn't a good idea.
     
  17. TheStalker

    TheStalker Dragon Slayer

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    Thats why 2 million people on linux have downloaded steam..
     
  18. icedragon15

    icedragon15 Well-Known Member

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    i agree i have to cancel it then buy something else steam key but i think that he said on the steam forum that metro last light will stay steamworks. that they will keep that way
     
  19. Hoenkoper

    Hoenkoper Well-Known Member

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    I was 13 when I played Metro 2033, but 10 is really young for a game like Metro.
     
  20. Professor Pew

    Professor Pew Well-Known Member

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    10 does sound a bit young... But then again I was 10 when Wolftenstein 3D was released and of course that game trains children to become killers.

    We're working on everything Metro around the clock here, and we're getting a good picture of what's been done, what's left to do, etc. I know you all want a confirmed release date as soon as possible. Hang in there, we are working on that!

    For the big picture, I of course understand you're mostly worried about when you'll get to play Last Light, and if it won't be rushed or anything like that because there is a new publisher involved. All WE want to do is make sure the game makes it to release in the state that it deserves :). That also means that we want to make sure we can make the game a success; not just critically but also so that people who haven't heard of Metro before will give it a closer look. The better the game does on the whole, the more 4A Games profits from that as well, and the better for them to keep working on great games.

    Steam: I have to check that internally but all I have seen on the digital distribution sites is that it's a Steamworks game. Metro 2033 was too (so your "activation key" in the box is a Steam code). It will probably stay a Steamworks game if that was the case a month ago.

    DRM: Tied to the Steam thing above. No need to recommend why DRM doesn't hurt piracy. I tend to fight that fight already. Ultimately that is not my call to make, though!

    Multiplayer and stuff like that: As you know, multiplayer development was dropped last year to better focus on singleplayer. The way I see it, anything 4A wants to do on top of the campaign, and which doesn't detract from the campaign's polish and quality, shouldn't be a problem. To be honest, I have yet to see any of the multiplayer stuff in action myself.

    When the game is 100% complete and 4A comes up with something like a multiplayer mode that ends up being ridiculously fun to play for Metro fans, I don't see why that would be a bad thing as an added thing. As long as it doesn't detract from the singleplayer. I think we all want the same thing here :).

    Linux: No idea, but if you ask me that looks highly unlikely at this point, unless a linux version was already in development.