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Pirating

Discussion in 'General Chat' started by Darkbringer, Dec 18, 2012.

  1. Wolve_NZ

    Wolve_NZ Well-Known Member

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  2. VietnamVeteran

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    Pirating is bad. I usually buy them If they're worth It.
     
  3. VietnamVeteran

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    Its supportive to the developers.
     
  4. cerberus

    cerberus Well-Known Member

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    Approaching piracy with the mindset of "try before you buy"; every pirated copy downloaded can lead to a potential sale. Which, in turn, benefits both the developer and the publisher.
     
  5. cerberus

    cerberus Well-Known Member

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    Oh sweet irony.
     
  6. cerberus

    cerberus Well-Known Member

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    Another remark I'd like to make concerning piracy: draconian DRM methods are supposed to fight piracy, yet it only affects and the honest consumer (beautiful example: Diablo III's Error 37). You don't hear the pirates complain... In other words: DRM doesn't work. It only encourages piracy and, some cases, justifies it.
     
  7. TheStalker

    TheStalker Dragon Slayer

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    I know cereberus. Its like traction control in a car. You lose all control and the computer practically drives for you . But when it fails you die. And it ALWAYS fails. Plus its annoying and not as fun.
     
  8. cerberus

    cerberus Well-Known Member

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  9. Never knew Andrew Ryan would build an underwater tracker.
     
  10. Bamul

    Bamul S.T.A.L.K.E.R.
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    This made me chuckle - loved it.
     
  11. cerberus

    cerberus Well-Known Member

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  12. dahksinol

    dahksinol Well-Known Member

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    I guess the main reason why the publishers and developers of games dislike Secondhand Gaming is this:

    You are buying the original game with all the perks, the freebies and the cool signatures with it, WITHOUT the publishers and devs profiting from it. This is opposed to piracy which is 'free' but does not include several features of the original game (which is common nowadays anyway). So yeah, one could say Secondhand Gaming is WORSE than Piracy, because though you pay for it, you're not giving royalties to the Development team that made it, nor are you supporting the gaming company that publish it, even when you get the full package.
     
  13. cerberus

    cerberus Well-Known Member

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    Dahksinol, help me understand why on earth publishers deserve another cut from a game that is simply switching owners? From a business point of view, I completely understand that a used sale is a lost new sale but this is where consumer rights come into play. It's illogical, not to mention greedy and highly unethical for publishers to demand yet another cut from the very same copy that was puchased new at one point in time.

    Industry analyst Michael Pachter had this (video here) to say about used games and he's absolutely, 100% right.

    I'd also like to throw this in here: even if used games are the culprit, the publisher's war is with Gamestop and not the consumer.
     
    #54 cerberus, Jan 20, 2013
    Last edited by a moderator: Jan 20, 2013
  14. TheStalker

    TheStalker Dragon Slayer

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    I agreewith cereberus.
     
  15. dahksinol

    dahksinol Well-Known Member

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    Well, I'm not saying it's right, I'm just saying that's how I think they feel about this.

    I still however prefer to buy an unused one however, for the sake of supporting the dev team, which deserve it. If I don't like the game, I won't buy it, I won't pirate it, nor would I rent it. Easy as that.
     
  16. cerberus

    cerberus Well-Known Member

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    Of course they deserve it but...
    And those royalties, my friend, are peanuts compared to what the fatcats get.

    Developers would do themselves a huge favour by getting rid of the burden of publishers and go full indie, so to speak. Not too long ago I bumped into a video of Oddworld creator Lorne Lanning's presentation at last year's Eurogamer expo, who uttered some very enlightening words.
     
  17. dahksinol

    dahksinol Well-Known Member

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    That is the sad truth.

    But, I do believe it is the publishers that sponsor and finance the game. I guess the publishers also deserve some money to compensate, but not at the rate which they make.

    I don't know much on how the system works, and I won't try to understand all the complexities, but from what I know, which may be wrong mind you, publishers are the ones that get the games on the t.v., billboards, flyers and posters and the like to advertise it and all. They use the names of the publishers to sell the game, if I'm right.
     
  18. Wolve_NZ

    Wolve_NZ Well-Known Member

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    with Dahkie on this one ^^
     
  19. Shurfire

    Shurfire Well-Known Member

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    People who pirate a game only care about not paying for it. It has nothing to do with DRM, they just care about not paying.