.a970 { width: 970px; margin: 0 auto; } ".ob_get_contents(); ob_end_Clean(); }elseif($mmorpgforums970Active == "yes" && $mmorpgforums970Campaign == 2){ ob_start(); include($ad970x250path .'ad970x250_2.php'); $ad970x250 = "".ob_get_contents(); ob_end_Clean(); }elseif($mmorpgforums970Active == "yes" && $mmorpgforums970Campaign == 3){ ob_start(); include($ad970x250path .'ad970x250_3.php'); $ad970x250 = "".ob_get_contents(); ob_end_Clean(); } //echo $ad970x250;

Weapon Management Overhaul

Discussion in 'Metro: Last Light General Discussion' started by THQvagrantscout, Jun 18, 2012.

  1. Dyp100

    Dyp100 Well-Known Member

    Joined:
    Jun 21, 2012
    Messages:
    67
    Likes Received:
    0
    I love pistols, and I think the revolver and shotgun pistols look great, but I think the best system is 2 univeral slots, and one pistol slot.

    See, my only concern is all this customisation and free choice causes weapons to become generic.

    What's the difference between the bolt-action rifle with a long barrel, the sniper rifle, and the pistol with a butt and long barrel? Except ammo type.
     
  2. TheStalker

    TheStalker Dragon Slayer

    Joined:
    Oct 9, 2012
    Messages:
    1,988
    Likes Received:
    0
    Okay so THQ jusr ignored us and went with 3 slots ):